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Multi User Environments, Networked Technologies & Rhizone
Week six
Overview
The World Wide Web was launched in 1989 by Timothy Berners-Lee. Originally
the Internet was intended to aid international communication among
physicists working for the European Laboratory for Particle Physics.
Prior to then, similar networks were used exclusively by government
institutions and research universities involved in military projects.
MUDs (Multiple User Domains) is one of the early multi user environments
on the Web. Multiple User Dungeons or Domains is based on
early text based Dungeons and Dragons computer games. MOOs
(Muds Object-Oriented), are a more sophisticated version of MUDs
and are based on object oriented programming allowing user to build
or expand their own environments. Mark Pesce was credited
as the inventor of VRML (Virtual Reality Modeling Language). Labirynth which
he presented at the First International Conference on the World
Wide Web in 1994 was a prototype of a 3d interface for the
web that used a language able to translate specific descriptions
into 3d scenes.
The nature of cyberspace has been partially informed by sci-fi
writers. William Gibson, author of 1984 novel Neuromancer coined
the term 'cyberspace' to describe an organic data world or network. Snow
Crash by Neil Stephenson, is another example. The
common denominator running through these technologies is interactivity
characterised by seemingly open ended structure or the Deleuzian
concept of the rhizome .
Early immersive works such as Satellite Arts by Kit
Galloway & Sherrie Rabinowitz in 1977, Dauglas Davies's The
Last 9 Minutes at Documanta VI and Keith Sonnier & Liza
Bear's Send /Receive Satellite Network are also an example
of networked technologies. They explored real time virtual
space and utilised satellite transmission technology and are early
examples of telematics.
Cellphones, PDAs (personal digital assistants), SMS (Secure Message
Systems) also belong in this category.
Don
Foresta , Kit
Galloway & Sherrie Rabinowitz , Dauglas Davies, Keith
Sonnier & Liza Bear, Company
in Space , William
Gibson , Masaki
Fujihata , Andrea Zapp , Philip
Brophy , Paul Sermon , Margot
Lovejoy , Lynn
Hershman , Catherine
Richards , Toni Dove , Christian
Moller , Brenda
Laurel & Rachel Strickland , Knowbotic
Research , Monika
Fleischmann and Wolfgang Strauss , Paul
Garrin , Norrie Neumark , Maruice
Benayoun , Josephine
Starrs & Leon Cmielewski , Jon
McCormack , Paul Brown , Troy
Innocent , Martine
Corompt , Ian Haig , John
Tonkin , Peter Hennessey , Michelle
Barker , John
Colette , Michael
Buckley , Megan
Heyward , Sally Pryor , Simon
Biggs , Linda
Marie Walker & Gregory L Ulmer , Igor
Stromajer , Komninos
Zervos , geniwate , Adrian
Miles , Linda
Derment , Moira Corby , Francesca
da Rimini , Jenny
Fraser , rea , Jaap
de Jonge , Graham
Harwood & Matthew Fuller , Lycette
Brothers John & Mark , Chris
Henschke , Anna
Munster , Tina
Gonsalves , Melinda Rackham , Mary-Anne
Breeze , Shu
Lea Cheang , Perry
Hoberman , Bill
Seaman , flux:/terminal ,
Primary Reading
Ascott, Roy Is
There Love in the Telematic Embrace? , Art Journal 49,
no 3 (Fall 1990), pp 241-47
Bush, Vannevar 1945 As
we may think , The
Atlantic Monthly , Vol 176, No 1, p 101-108
Osthoff, Simone 2004 Lygia
Clark and Hélio Oiticica:
A Legacy of Interactivity
and Participation
for a Telematic Future , Leonardo
More
Anders, Peter Anthropic
Cyberspace: Defining Electronic Space from First Principles
Anders, Peter Moving
Vicariously: Tacit Embodiment and the Shape of On-line Communities
Anders, Peter 1998 Envisioning Cyberspace , McGraw-Hill,
US
Arns, Inke Interaction,
Participation, Networking: Art & Telecommunication
Armstrong, K Intimate
Transactions: The Evolution of an Ecosophical Networked Practice ,
Fibreculture, Issue 7
Ascott, Roy Turning
on Technology
Ascott, Roy 1968 Behaviourables and Futurables in Stiles,
Kristine & Selz, Peter (eds) 1996 Theories and Documents
of Contemporary Art, University of California Press Berkeley,
p489-98
Bachelard, Gaston 1958 The Poetics of Space
Bartlem, Edwin Reshaping
Spectatorship: Immersive and Distributed Aesthetics , Fibreculture,
Issue 7
Jorge Luis Borges
Bosma, Josephine Constructing
Media Spaces
Andreas Broeckmann
Chesher, Chris 1984-1992 Colonizing
Virtual Reality Construction of the Discourse of Virtual Reality ,
Cultrinix, vol 1, no 1
Couchot, Edmond 2005 Media
Art: Hybradization and Autonomy , Refresh! Conference,
Banff Centre
Cyber
dada manifesto 1990
Deleuze, Gilles 1968 Difference and Repetition
Deleuze, Gilles 1980 A Thousand Plateaus
Dietrich, Frank 1986 Visual
intelligence; The first Decade of Computer Art (1965-1975) ,
Leonardo, vol 19, no 2, pp 159-69
Douglas
Engelbart
Grau, Oliver 2003 Virtual Art From Illusion to immersion ,
Massachusetts Institute of Technology
Gye, L, Munster, A and Richardson, I (ed) Distributed
Aesthetics , Fibreculture, Issue 7
Engelbart, Dauglas 1962 Augumenting
Human Intellect: A Conceptual Framework ,
Fishwick, Paul 2006 Aesthetic
Computing , The MIT Press, Cambridge
Frieling, Rudolf The
Archive, the Media, the Map and the Text
Interaction 2006 , 33
rd conference & exhibition on computer graphics and interactive
techniques, Siggraph
Friedrich
Kittler
Kluszczynski, Ryszard 1996 The
Context is the Message: Interactive Art as a Medium of Communication
Landlow, G (ed) 1994 Hyper/Text/Theory , The Johns Hopkins
University Press, Baltimore & London
Licklider, JCR 1960 Man-Computer
Symbiosis , IRE Transactions on Human Factors in Electronics,
vol HFE-1, p4-11
MacGregor, Brent Cybernetic
Serendipity Revisited
Mitchell, William 2005 Placing
Words: Symbols, Space, and the City
Ted Nelson
Pfohl, Stephen 1997 The
Cybernetic Delirium of Norbert Wiener
Popper, Frank 2005 From
Technological to Virtual Art The MIT Press, Cambridge
Reichardt, Jasia Cybernetic
Serenpidity exhibition
Seaman, Bill The
Hybrid Invention Generator
Sermon, Paul 1993 Telematic
Vision
Shanken, Edward A (ed) 2003 Telematic Embrace: Visionary Theories
of Art Technology and Consciousness , University of California
Press, Berkeley
Norbert
Weiner
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